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APPLE DESIGN AWARD
2016
                        


                        SELECTION
INDIECADE
2016
                        


                                BEST GAMEPLAY
CZECH GAME OF THE YEAR
2016
                            


                                BEST MOBILE GAME
CZECH GAME OF THE YEAR
2016
                            


                                BEST GAMEPLAY
GAME ACCESS
2016
                            


                            WINNER
APPPARADE
#23
                        


                        BEST OF
APP STORE
2016
                        

 
		
		
			 
		
	
		 
			
		
		
			 
		
        
        
                            ČESKÁ HRA ROKU
2013
                        

 
	
				
	
			
	
		
		
					
		
		 
		
			
		 
		 
	
				
		
			Hyperbolic Magnetism is a small indie game studio based in the Czech Republic. 
			It was founded many years ago by two young guys (Lokiman and Split) who were so fascinated with a technology, 
			programming and graphics used by game developers that they decided to become one of them. 
			And so it started with a dream but we did our best to make it real.
			With just two men crew we are really happy to be the part of this community for such a long time. 
			
			Speaking of our history, Hyperbolic Magnetism's roots can be traced all the way to Poprad, 
			Slovakia when in late '90s we officially joined forces for the first time. 
			This was when we were on a high school and we already did some previous collaborations but it was during those years when we truly experienced the joy 
			which comes with the process of creating our own game within a team. At first we started experimenting with then so popular 
			VGA graphics PC games because it was something which can be done even in a small team. We created several games since then, 
			but never released any to public. We did it in similar way during our university years but we moved completely to 3D. 
			It was fun and we learned a lot. 
			
			The biggest change in our lives was when Apple launched the App Store and we 
			realized that this could be our chance. We quit our jobs and started an amazing journey with mobile phones, 
			tablets and other mobile devices. It is like starting all over again and we 
			feel really excited to deliver our new games into this relatively fresh ecosystem.		
		
 
		 
	
				
		If you have any idea, suggestion or if you just want to say hello, don’t hesitate and write us.
 
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